Engine²
Open-source game engine written in C++.
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VehicleBuilder.hpp File Reference
#include "component/BoxCollider.hpp"
#include "component/ConvexHullMeshCollider.hpp"
#include "component/MeshCollider.hpp"
#include "component/RigidBody.hpp"
#include "component/Vehicle.hpp"
#include "component/VehicleController.hpp"
#include "component/WheelSettings.hpp"
#include "core/Core.hpp"
#include "entity/Entity.hpp"
#include "exception/VehicleBuilderError.hpp"
#include "Object.hpp"
#include <array>
#include <fmt/format.h>
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
#include <memory>

Go to the source code of this file.

Classes

class  Physics::Builder::VehicleBuilder< N >
 Builder for creating vehicles with N wheels. More...
class  Physics::Builder::VehicleBuilder< 4 >
 Specialized builder for 4-wheel vehicles. More...

Namespaces

namespace  Physics
namespace  Physics::Builder