Engine²
Open-source game engine written in C++.
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VehicleWheelTransformSyncTest.cpp File Reference
#include <gtest/gtest.h>
#include "builder/VehicleBuilder.hpp"
#include "component/BoxCollider.hpp"
#include "component/Mesh.hpp"
#include "component/RigidBody.hpp"
#include "component/Transform.hpp"
#include "component/Vehicle.hpp"
#include "component/VehicleController.hpp"
#include "component/VehicleInternal.hpp"
#include "core/Core.hpp"
#include "helper/CreateShape.hpp"
#include "plugin/PluginPhysics.hpp"
#include "resource/Time.hpp"
#include "utils/ShapeGenerator.hpp"
#include <cmath>
#include <glm/glm.hpp>
#include "scheduler/FixedTimeUpdate.hpp"
#include "scheduler/Shutdown.hpp"
#include "scheduler/Startup.hpp"

Classes

class  TestScheduler

Functions

 TEST (VehiclePlugin, WheelTransformSync)
 Test wheel transform synchronization.

Function Documentation

◆ TEST()

TEST ( VehiclePlugin ,
WheelTransformSync  )

Test wheel transform synchronization.