Engine²
Open-source game engine written in C++.
Loading...
Searching...
No Matches
WheelTransformSyncSystem.hpp
Go to the documentation of this file.
1
#pragma once
2
3
#include "
core/Core.hpp
"
4
5
namespace
Physics::System
{
6
14
void
WheelTransformSyncSystem
(Engine::Core &core);
15
16
}
// namespace Physics::System
Core.hpp
Physics::System
Definition
CharacterControllerSystem.cpp:15
Physics::System::WheelTransformSyncSystem
void WheelTransformSyncSystem(Engine::Core &core)
Sync wheel entity transforms with Jolt vehicle wheel positions.
Definition
WheelTransformSyncSystem.cpp:14
src
plugin
physics
src
system
WheelTransformSyncSystem.hpp
Generated by
1.16.1