Engine²
Open-source game engine written in C++.
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WheelTransformSyncSystem.hpp File Reference
#include "core/Core.hpp"

Go to the source code of this file.

Namespaces

namespace  Physics
namespace  Physics::System

Functions

void Physics::System::WheelTransformSyncSystem (Engine::Core &core)
 Sync wheel entity transforms with Jolt vehicle wheel positions.