#include <PointGPUBuffer.hpp>
◆ PointGPUBuffer()
| DefaultPipeline::Resource::PointGPUBuffer::PointGPUBuffer |
( |
Engine::Entity | entity | ) |
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inlineexplicit |
◆ ~PointGPUBuffer()
| DefaultPipeline::Resource::PointGPUBuffer::~PointGPUBuffer |
( |
| ) |
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inlineoverride |
◆ Create()
| void DefaultPipeline::Resource::PointGPUBuffer::Create |
( |
Engine::Core & | core | ) |
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inlineoverridevirtual |
◆ Destroy() [1/2]
| void DefaultPipeline::Resource::PointGPUBuffer::Destroy |
( |
| ) |
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inline |
◆ Destroy() [2/2]
| void DefaultPipeline::Resource::PointGPUBuffer::Destroy |
( |
Engine::Core & | core | ) |
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inlineoverridevirtual |
◆ GetBuffer()
| const wgpu::Buffer & DefaultPipeline::Resource::PointGPUBuffer::GetBuffer |
( |
| ) |
const |
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inlineoverridevirtual |
◆ IsCreated()
| bool DefaultPipeline::Resource::PointGPUBuffer::IsCreated |
( |
Engine::Core & | core | ) |
const |
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inlineoverridevirtual |
◆ Update()
| void DefaultPipeline::Resource::PointGPUBuffer::Update |
( |
Engine::Core & | core | ) |
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inlineoverridevirtual |
◆ _buffer
| wgpu::Buffer DefaultPipeline::Resource::PointGPUBuffer::_buffer |
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private |
◆ _entity
◆ _isCreated
| bool DefaultPipeline::Resource::PointGPUBuffer::_isCreated = false |
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private |
The documentation for this class was generated from the following file: