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Engine²
Open-source game engine written in C++.
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This is the complete list of members for Graphic::Resource::Instance, including all inherited members.
| Instance(wgpu::Instance wgpuInstance_) | Graphic::Resource::Instance | inlineexplicit |
| Instance(Instance &other)=delete | Graphic::Resource::Instance | |
| Instance(Instance &&other) noexcept | Graphic::Resource::Instance | inline |
| operator*(void) | Graphic::Resource::Instance | inline |
| operator*(void) const | Graphic::Resource::Instance | inline |
| operator->(void) | Graphic::Resource::Instance | inline |
| operator->(void) const | Graphic::Resource::Instance | inline |
| operator=(Instance &other)=delete | Graphic::Resource::Instance | |
| operator=(Instance &&other) noexcept | Graphic::Resource::Instance | inline |
| wgpuInstance | Graphic::Resource::Instance | private |
| ~Instance() | Graphic::Resource::Instance | inline |