#include <Instance.hpp>
◆ Instance() [1/3]
| Graphic::Resource::Instance::Instance |
( |
wgpu::Instance | wgpuInstance_ | ) |
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inlineexplicit |
◆ ~Instance()
| Graphic::Resource::Instance::~Instance |
( |
| ) |
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inline |
◆ Instance() [2/3]
| Graphic::Resource::Instance::Instance |
( |
Instance & | other | ) |
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delete |
◆ Instance() [3/3]
| Graphic::Resource::Instance::Instance |
( |
Instance && | other | ) |
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inlinenoexcept |
◆ operator*() [1/2]
| wgpu::Instance & Graphic::Resource::Instance::operator* |
( |
void | | ) |
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inline |
◆ operator*() [2/2]
| const wgpu::Instance & Graphic::Resource::Instance::operator* |
( |
void | | ) |
const |
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inline |
◆ operator->() [1/2]
| wgpu::Instance * Graphic::Resource::Instance::operator-> |
( |
void | | ) |
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inline |
◆ operator->() [2/2]
| const wgpu::Instance * Graphic::Resource::Instance::operator-> |
( |
void | | ) |
const |
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inline |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ wgpuInstance
| wgpu::Instance Graphic::Resource::Instance::wgpuInstance = nullptr |
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private |
The documentation for this class was generated from the following file: