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Engine²
Open-source game engine written in C++.
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This is the complete list of members for Graphic::Resource::Queue, including all inherited members.
| operator*(void) | Graphic::Resource::Queue | inline |
| operator*(void) const | Graphic::Resource::Queue | inline |
| operator->(void) | Graphic::Resource::Queue | inline |
| operator->(void) const | Graphic::Resource::Queue | inline |
| operator=(Queue &other)=delete | Graphic::Resource::Queue | |
| operator=(Queue &&other) noexcept | Graphic::Resource::Queue | inline |
| Queue(wgpu::Queue wgpuQueue_) | Graphic::Resource::Queue | inlineexplicit |
| Queue(Queue &other)=delete | Graphic::Resource::Queue | |
| Queue(Queue &&other) noexcept | Graphic::Resource::Queue | inline |
| wgpuQueue | Graphic::Resource::Queue | private |
| ~Queue() | Graphic::Resource::Queue | inline |