#include <Sampler.hpp>
◆ Sampler() [1/4]
| Graphic::Resource::Sampler::Sampler |
( |
const wgpu::Device & | device | ) |
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explicit |
◆ Sampler() [2/4]
| Graphic::Resource::Sampler::Sampler |
( |
const wgpu::Device & | device, |
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const wgpu::SamplerDescriptor & | samplerDesc ) |
◆ ~Sampler()
| Graphic::Resource::Sampler::~Sampler |
( |
| ) |
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virtual |
◆ Sampler() [3/4]
| Graphic::Resource::Sampler::Sampler |
( |
const Sampler & | | ) |
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delete |
◆ Sampler() [4/4]
| Graphic::Resource::Sampler::Sampler |
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Sampler && | other | ) |
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noexcept |
◆ GetSampler()
| const wgpu::Sampler & Graphic::Resource::Sampler::GetSampler |
( |
| ) |
const |
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noexcept |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ _sampler
| wgpu::Sampler Graphic::Resource::Sampler::_sampler |
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private |
The documentation for this class was generated from the following files: