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Engine²
Open-source game engine written in C++.
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Public Member Functions | |
| void | OnCreate (Engine::Core &core) |
| void | OnUpdate (Engine::Core &core) |
| void | OnDestroy (Engine::Core &core) |
| TestScript (Engine::Entity entity) | |
| ~TestScript () final | |
| void | OnCreate (Engine::Core &core) |
| void | OnUpdate (Engine::Core &core) |
| void | OnDestroy (Engine::Core &core) |
| ScriptableEntity (Engine::Entity ent) | |
| Public Member Functions inherited from NativeScripting::Utils::ScriptableEntity | |
| ScriptableEntity (Engine::Entity ent) | |
| virtual | ~ScriptableEntity ()=default |
| template<typename T> | |
| T & | GetComponent (Engine::Core &core) |
Additional Inherited Members | |
| Public Attributes inherited from NativeScripting::Utils::ScriptableEntity | |
| Engine::Entity | entity |
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