Engine²
Open-source game engine written in C++.
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CRenderInterface Concept Reference
#include <
AUIContext.hpp
>
Concept definition
template
<
typename
T>
concept
CRenderInterface
= std::is_base_of_v<Rml::RenderInterface, T> &&
requires
(
Engine::Core
&core) { T(core); }
Engine::Core
The core is the place where all the data of the engine is stored. It contains the registry (entities)...
Definition
Core.hpp:33
CRenderInterface
Definition
AUIContext.hpp:18
CRenderInterface
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