Engine²
Open-source game engine written in C++.
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Physics::Utils::BroadPhaseLayers Namespace Reference

Functions

static constexpr JPH::BroadPhaseLayer NON_MOVING (0)
static constexpr JPH::BroadPhaseLayer MOVING (1)
static constexpr JPH::uint NUM_LAYERS (2)

Function Documentation

◆ MOVING()

constexpr JPH::BroadPhaseLayer Physics::Utils::BroadPhaseLayers::MOVING ( 1 )
staticconstexpr

◆ NON_MOVING()

constexpr JPH::BroadPhaseLayer Physics::Utils::BroadPhaseLayers::NON_MOVING ( 0 )
staticconstexpr

◆ NUM_LAYERS()

constexpr JPH::uint Physics::Utils::BroadPhaseLayers::NUM_LAYERS ( 2 )
staticconstexpr