Engine²
Open-source game engine written in C++.
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Physics::Utils::Layers Namespace Reference

Variables

static constexpr JPH::ObjectLayer NON_MOVING = 0
static constexpr JPH::ObjectLayer MOVING = 1
static constexpr JPH::ObjectLayer NUM_LAYERS = 2

Variable Documentation

◆ MOVING

JPH::ObjectLayer Physics::Utils::Layers::MOVING = 1
staticconstexpr

◆ NON_MOVING

JPH::ObjectLayer Physics::Utils::Layers::NON_MOVING = 0
staticconstexpr

◆ NUM_LAYERS

JPH::ObjectLayer Physics::Utils::Layers::NUM_LAYERS = 2
staticconstexpr