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Engine²
Open-source game engine written in C++.
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Functions | |
| void | EscapeKeySystem (Engine::Core &core) |
| void | ConfigureWindowAndCamera (Engine::Core &core, uint32_t width, uint32_t height) |
| void | ConfigureDefaultWindowAndCamera (Engine::Core &core) |
| void | LoadDefaultFonts (Rmlui::Resource::UIContext &rmluiContext) |
| void | RegisterHoverClick (Rmlui::Resource::UIContext &rmluiContext, const char *demoName) |
| void | AttachHoverOverlay (Rmlui::Resource::UIContext &rmluiContext, const char *demoName) |
Variables | |
| constexpr uint32_t | kDefaultWindowWidth = 1280 |
| constexpr uint32_t | kDefaultWindowHeight = 720 |
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