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Engine²
Open-source game engine written in C++.
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This is the complete list of members for DefaultPipeline::Resource::AmbientLight, including all inherited members.
| _ambientLightComponent | DefaultPipeline::Resource::AmbientLight | private |
| AmbientLight()=default | DefaultPipeline::Resource::AmbientLight | |
| Create(Engine::Core &core) | DefaultPipeline::Resource::AmbientLight | |
| GetID() const | DefaultPipeline::Resource::AmbientLight | inline |
| GetLight(Engine::Core &core) | DefaultPipeline::Resource::AmbientLight | private |
| ID typedef | DefaultPipeline::Resource::AmbientLight | |
| SetEntity(Engine::Core &core, Engine::Entity entity) | DefaultPipeline::Resource::AmbientLight | |
| SetValue(Engine::Core &core, const Object::Component::AmbientLight &ambientLight) | DefaultPipeline::Resource::AmbientLight | |
| Update(Engine::Core &core) | DefaultPipeline::Resource::AmbientLight | |
| ~AmbientLight()=default | DefaultPipeline::Resource::AmbientLight |