Engine²
Open-source game engine written in C++.
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Graphic::Utils::ValidationError Struct Reference

#include <IValidable.hpp>

Public Types

enum class  Severity { Warning , Error }

Public Attributes

std::string message
std::string location
Severity severity

Friends

std::ostream & operator<< (std::ostream &stream, const ValidationError &error)

Member Enumeration Documentation

◆ Severity

Enumerator
Warning 
Error 

◆ operator<<

std::ostream & operator<< ( std::ostream & stream,
const ValidationError & error )
friend

Member Data Documentation

◆ location

std::string Graphic::Utils::ValidationError::location

◆ message

std::string Graphic::Utils::ValidationError::message

◆ severity

Severity Graphic::Utils::ValidationError::severity

The documentation for this struct was generated from the following file: