Engine²
Open-source game engine written in C++.
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Object::Component::AmbientLight Struct Reference

#include <AmbientLight.hpp>

Public Attributes

glm::vec3 color = glm::vec3(1.0f)

Member Data Documentation

◆ color

glm::vec3 Object::Component::AmbientLight::color = glm::vec3(1.0f)

The documentation for this struct was generated from the following file: