Engine²
Open-source game engine written in C++.
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Object::Component::AmbientLight Struct Reference
#include <
AmbientLight.hpp
>
Public Attributes
glm::vec3
color
= glm::vec3(1.0f)
Member Data Documentation
◆
color
glm::vec3 Object::Component::AmbientLight::color = glm::vec3(1.0f)
The documentation for this struct was generated from the following file:
src/plugin/object/src/component/
AmbientLight.hpp
Object
Component
AmbientLight
Generated by
1.16.1