Engine²
Open-source game engine written in C++.
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Object::Component::DirectionalLight Struct Reference

#include <DirectionalLight.hpp>

Public Attributes

glm::vec4 color {1.0f}
glm::mat4 projection = glm::orthoLH_ZO(-30.0f, 30.0f, -30.0f, 30.0f, 0.1f, 60.0f)

Member Data Documentation

◆ color

glm::vec4 Object::Component::DirectionalLight::color {1.0f}

◆ projection

glm::mat4 Object::Component::DirectionalLight::projection = glm::orthoLH_ZO(-30.0f, 30.0f, -30.0f, 30.0f, 0.1f, 60.0f)

The documentation for this struct was generated from the following file: