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Engine²
Open-source game engine written in C++.
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This is the complete list of members for Physics::Component::CharacterControllerInternal, including all inherited members.
| character | Physics::Component::CharacterControllerInternal | |
| CharacterControllerInternal()=default | Physics::Component::CharacterControllerInternal | |
| CharacterControllerInternal(JPH::CharacterVirtual *inCharacter) | Physics::Component::CharacterControllerInternal | inlineexplicit |
| IsValid() const | Physics::Component::CharacterControllerInternal | inline |