Internal component that holds the Jolt CharacterVirtual object. Managed automatically by the plugin.
More...
#include <CharacterControllerInternal.hpp>
|
| JPH::Ref< JPH::CharacterVirtual > | character |
| | Jolt virtual character (reference-counted, null until constructed).
|
Internal component that holds the Jolt CharacterVirtual object. Managed automatically by the plugin.
- Warning
- Internal use only! Do not use directly.
◆ CharacterControllerInternal() [1/2]
| Physics::Component::CharacterControllerInternal::CharacterControllerInternal |
( |
| ) |
|
|
default |
◆ CharacterControllerInternal() [2/2]
| Physics::Component::CharacterControllerInternal::CharacterControllerInternal |
( |
JPH::CharacterVirtual * | inCharacter | ) |
|
|
inlineexplicit |
Construct with an existing CharacterVirtual.
- Parameters
-
| inCharacter | The Jolt CharacterVirtual to wrap |
◆ IsValid()
| bool Physics::Component::CharacterControllerInternal::IsValid |
( |
| ) |
const |
|
inlinenodiscard |
Check whether the internal character is valid.
◆ character
| JPH::Ref<JPH::CharacterVirtual> Physics::Component::CharacterControllerInternal::character |
Jolt virtual character (reference-counted, null until constructed).
The documentation for this struct was generated from the following file: