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Engine²
Open-source game engine written in C++.
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This is the complete list of members for Physics::Component::RigidBodyInternal, including all inherited members.
| bodyID | Physics::Component::RigidBodyInternal | |
| IsValid() const | Physics::Component::RigidBodyInternal | inline |
| RigidBodyInternal()=default | Physics::Component::RigidBodyInternal | |
| RigidBodyInternal(JPH::BodyID id) | Physics::Component::RigidBodyInternal | inlineexplicit |