Engine²
Open-source game engine written in C++.
Loading...
Searching...
No Matches
Physics::System::ConstraintContext Struct Reference

#include <ConstraintHelpers.hpp>

Static Public Member Functions

static std::optional< ConstraintContextCreate (Engine::Core::Registry &registry, const char *constraintName)

Public Attributes

Engine::Corecore
Engine::Core::Registryregistry
Resource::PhysicsManagerphysicsManager
JPH::PhysicsSystem & physicsSystem

Member Function Documentation

◆ Create()

std::optional< ConstraintContext > Physics::System::ConstraintContext::Create ( Engine::Core::Registry & registry,
const char * constraintName )
static

Member Data Documentation

◆ core

Engine::Core& Physics::System::ConstraintContext::core

◆ physicsManager

Resource::PhysicsManager& Physics::System::ConstraintContext::physicsManager

◆ physicsSystem

JPH::PhysicsSystem& Physics::System::ConstraintContext::physicsSystem

◆ registry

Engine::Core::Registry& Physics::System::ConstraintContext::registry

The documentation for this struct was generated from the following files: