Engine²
Open-source game engine written in C++.
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Physics::System::Vec3Hash Struct Reference

Hash function for glm::vec3 to use in unordered_map. More...

Public Member Functions

size_t operator() (const glm::vec3 &v) const

Detailed Description

Hash function for glm::vec3 to use in unordered_map.

Member Function Documentation

◆ operator()()

size_t Physics::System::Vec3Hash::operator() ( const glm::vec3 & v) const
inline

The documentation for this struct was generated from the following file: