Engine²
Open-source game engine written in C++.
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WorkTimeComponent Struct Reference

Public Attributes

const int maxHours = 8
int hours = 0

Member Data Documentation

◆ hours

int WorkTimeComponent::hours = 0

◆ maxHours

const int WorkTimeComponent::maxHours = 8

The documentation for this struct was generated from the following file:
  • examples/basic_core_usage/src/main.cpp