Engine²
Open-source game engine written in C++.
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WorkTimeComponent Struct Reference
Public Attributes
const int
maxHours
= 8
int
hours
= 0
Member Data Documentation
◆
hours
int WorkTimeComponent::hours = 0
◆
maxHours
const int WorkTimeComponent::maxHours = 8
The documentation for this struct was generated from the following file:
examples/basic_core_usage/src/
main.cpp
WorkTimeComponent
Generated by
1.16.1