Engine²
Open-source game engine written in C++.
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BindGroupTest.cpp File Reference
#include <gtest/gtest.h>
#include "Graphic.hpp"
#include "RenderingPipeline.hpp"
#include <glm/glm.hpp>

Functions

Graphic::Resource::BindGroup CreateBindGroup (Engine::Core &core)
 TEST (BindGroupTest, CreatesEntriesForTextureAssets)
 TEST (BindGroupTest, RefreshUpdatesTextureBindings)
 TEST (BindGroupTest, RefreshUpdatesBufferBindings)
 TEST (BindGroupTest, RefreshUpdatesSamplerBindings)

Function Documentation

◆ CreateBindGroup()

Graphic::Resource::BindGroup CreateBindGroup ( Engine::Core & core)

◆ TEST() [1/4]

TEST ( BindGroupTest ,
CreatesEntriesForTextureAssets  )

◆ TEST() [2/4]

TEST ( BindGroupTest ,
RefreshUpdatesBufferBindings  )

◆ TEST() [3/4]

TEST ( BindGroupTest ,
RefreshUpdatesSamplerBindings  )

◆ TEST() [4/4]

TEST ( BindGroupTest ,
RefreshUpdatesTextureBindings  )