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Engine²
Open-source game engine written in C++.
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#include <gtest/gtest.h>#include "component/BoxCollider.hpp"#include "component/RigidBody.hpp"#include "component/RigidBodyInternal.hpp"#include "component/Transform.hpp"#include "core/Core.hpp"#include "entity/Entity.hpp"#include "plugin/PluginPhysics.hpp"#include "resource/BodyEntityMap.hpp"#include "scheduler/Startup.hpp"Functions | |
| TEST (PluginPhysics, BodyEntityMapAddition) | |
| TEST (PluginPhysics, BodyEntityMapRemoval) | |
| TEST (PluginPhysics, BodyEntityMapRetrieval) | |
| TEST (PluginPhysics, BodyEntityMapErroneousRetrieval) | |
| TEST | ( | PluginPhysics | , |
| BodyEntityMapAddition | ) |
| TEST | ( | PluginPhysics | , |
| BodyEntityMapErroneousRetrieval | ) |
| TEST | ( | PluginPhysics | , |
| BodyEntityMapRemoval | ) |
| TEST | ( | PluginPhysics | , |
| BodyEntityMapRetrieval | ) |