Engine²
Open-source game engine written in C++.
Loading...
Searching...
No Matches
BodyEntityMap.hpp
Go to the documentation of this file.
1
#pragma once
2
3
// clang-format off
4
#include <Jolt/Jolt.h>
5
// clang-format on
6
7
#include "
entity/EntityId.hpp
"
8
#include <Jolt/Physics/Body/BodyID.h>
9
10
#include "
utils/BiMap.hpp
"
11
12
namespace
Physics::Resource
{
13
using
BodyEntityMap
=
Utils::BiMap<Engine::EntityId, JPH::BodyID>
;
14
}
// namespace Physics::Resource
BiMap.hpp
EntityId.hpp
Physics::Utils::BiMap
Definition
BiMap.hpp:8
Physics::Resource
Definition
BodyEntityMap.hpp:12
Physics::Resource::BodyEntityMap
Utils::BiMap< Engine::EntityId, JPH::BodyID > BodyEntityMap
Definition
BodyEntityMap.hpp:13
src
plugin
physics
src
resource
BodyEntityMap.hpp
Generated by
1.16.1