Engine²
Open-source game engine written in C++.
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BodyEntityMap.hpp
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1#pragma once
2
3// clang-format off
4#include <Jolt/Jolt.h>
5// clang-format on
6
7#include "entity/EntityId.hpp"
8#include <Jolt/Physics/Body/BodyID.h>
9
10#include "utils/BiMap.hpp"
11
14} // namespace Physics::Resource
Definition BiMap.hpp:8
Definition BodyEntityMap.hpp:12
Utils::BiMap< Engine::EntityId, JPH::BodyID > BodyEntityMap
Definition BodyEntityMap.hpp:13