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Engine²
Open-source game engine written in C++.
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Classes | |
| class | PhysicsManager |
| class | VehicleTelemetry |
Typedefs | |
| using | BodyEntityMap = Utils::BiMap<Engine::EntityId, JPH::BodyID> |
| using Physics::Resource::BodyEntityMap = Utils::BiMap<Engine::EntityId, JPH::BodyID> |