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Engine²
Open-source game engine written in C++.
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#include <VehicleTelemetry.hpp>
Classes | |
| struct | EntityIdHash |
| struct | EntityIdEqual |
Public Member Functions | |
| void | SetRPM (Engine::EntityId entity, float rpm) |
| std::optional< float > | GetRPM (Engine::EntityId entity) const |
| void | Clear (Engine::EntityId entity) |
Private Attributes | |
| std::unordered_map< Engine::EntityId, float, EntityIdHash, EntityIdEqual > | _rpmByEntity |
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inline |
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inline |
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inline |
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private |