Engine²
Open-source game engine written in C++.
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Physics::Resource::VehicleTelemetry::EntityIdHash Struct Reference
Public Member Functions
size_t
operator()
(const
Engine::EntityId
&id) const noexcept
Member Function Documentation
◆
operator()()
size_t Physics::Resource::VehicleTelemetry::EntityIdHash::operator()
(
const
Engine::EntityId
&
id
)
const
inline
noexcept
The documentation for this struct was generated from the following file:
src/plugin/physics/src/resource/
VehicleTelemetry.hpp
Physics
Resource
VehicleTelemetry
EntityIdHash
Generated by
1.16.1