Engine²
Open-source game engine written in C++.
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Physics::Resource::VehicleTelemetry::EntityIdHash Struct Reference

Public Member Functions

size_t operator() (const Engine::EntityId &id) const noexcept

Member Function Documentation

◆ operator()()

size_t Physics::Resource::VehicleTelemetry::EntityIdHash::operator() ( const Engine::EntityId & id) const
inlinenoexcept

The documentation for this struct was generated from the following file: