Engine²
Open-source game engine written in C++.
Loading...
Searching...
No Matches
Physics::Resource::VehicleTelemetry::EntityIdEqual Struct Reference
Public Member Functions
bool
operator()
(const
Engine::EntityId
&a, const
Engine::EntityId
&b) const noexcept
Member Function Documentation
◆
operator()()
bool Physics::Resource::VehicleTelemetry::EntityIdEqual::operator()
(
const
Engine::EntityId
&
a
,
const
Engine::EntityId
&
b
) const
inline
noexcept
The documentation for this struct was generated from the following file:
src/plugin/physics/src/resource/
VehicleTelemetry.hpp
Physics
Resource
VehicleTelemetry
EntityIdEqual
Generated by
1.16.1