Engine²
Open-source game engine written in C++.
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BodyEntityMap.hpp File Reference
#include <Jolt/Jolt.h>
#include "entity/EntityId.hpp"
#include <Jolt/Physics/Body/BodyID.h>
#include "utils/BiMap.hpp"

Go to the source code of this file.

Namespaces

namespace  Physics
namespace  Physics::Resource

Typedefs

using Physics::Resource::BodyEntityMap = Utils::BiMap<Engine::EntityId, JPH::BodyID>