Engine²
Open-source game engine written in C++.
Loading...
Searching...
No Matches
CharacterController.hpp File Reference
#include <glm/glm.hpp>

Go to the source code of this file.

Classes

struct  Physics::Component::CharacterController
 Component representing a character controller, which allows for easy character movement and collision handling. More...

Namespaces

namespace  Physics
namespace  Physics::Component