Engine²
Open-source game engine written in C++.
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CollisionEvent.hpp File Reference
#include "entity/Entity.hpp"

Go to the source code of this file.

Classes

struct  Physics::Event::CollisionAddedEvent
 Event triggered when a collision starts between two entities. More...
struct  Physics::Event::CollisionPersistedEvent
 Event triggered when a collision persists between two entities. More...
struct  Physics::Event::CollisionRemovedEvent
 Event triggered when a collision ends between two entities. More...

Namespaces

namespace  Physics
namespace  Physics::Event