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Engine²
Open-source game engine written in C++.
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#include "entity/Entity.hpp"Go to the source code of this file.
Classes | |
| struct | Physics::Event::CollisionAddedEvent |
| Event triggered when a collision starts between two entities. More... | |
| struct | Physics::Event::CollisionPersistedEvent |
| Event triggered when a collision persists between two entities. More... | |
| struct | Physics::Event::CollisionRemovedEvent |
| Event triggered when a collision ends between two entities. More... | |
Namespaces | |
| namespace | Physics |
| namespace | Physics::Event |