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Engine²
Open-source game engine written in C++.
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Event triggered when a collision persists between two entities. More...
#include <CollisionEvent.hpp>
Public Attributes | |
| Engine::EntityId | entity1 |
| The first entity involved in the collision. | |
| Engine::EntityId | entity2 |
| The second entity involved in the collision. | |
Event triggered when a collision persists between two entities.
| Engine::EntityId Physics::Event::CollisionPersistedEvent::entity1 |
The first entity involved in the collision.
| Engine::EntityId Physics::Event::CollisionPersistedEvent::entity2 |
The second entity involved in the collision.