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Engine²
Open-source game engine written in C++.
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#include "CreateAdapter.hpp"#include "exception/AdapterCreationError.hpp"#include "resource/Adapter.hpp"#include "resource/DeviceContext.hpp"#include "resource/GraphicSettings.hpp"#include "resource/Instance.hpp"#include "resource/Surface.hpp"#include <optional>#include <vector>Functions | |
| static std::optional< wgpu::BackendType > | getBackendType (const wgpu::Adapter &adapter) |
| static std::optional< wgpu::Adapter > | findVulkanAdapter (const Graphic::Resource::Instance &instance) |
| static void | selectVulkanAdapter (const Graphic::Resource::Instance &instance, wgpu::Adapter &adapter) |
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