Engine²
Open-source game engine written in C++.
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GPUBufferContainer.hpp File Reference

Go to the source code of this file.

Namespaces

namespace  Graphic
namespace  Graphic::Resource

Typedefs

using Graphic::Resource::GPUBufferContainer = Object::Resource::ResourceManager<std::unique_ptr<AGPUBuffer>>
 GPUBufferContainer is a resource that stores GPUBuffer resources.