Engine²
Open-source game engine written in C++.
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PhysicsTest.cpp File Reference
#include <glm/glm.hpp>
#include <gtest/gtest.h>
#include "component/BoxCollider.hpp"
#include "component/RigidBody.hpp"
#include "component/Transform.hpp"
#include "core/Core.hpp"
#include "event/CollisionEvent.hpp"
#include "plugin/PluginEvent.hpp"
#include "plugin/PluginPhysics.hpp"
#include "resource/EventManager.hpp"
#include "resource/Time.hpp"
#include "scheduler/FixedTimeUpdate.hpp"
#include "scheduler/Shutdown.hpp"
#include "scheduler/Startup.hpp"
#include "utils/Layers.hpp"
#include <thread>

Classes

class  TestScheduler

Functions

 TEST (PluginPhysics, CubeFallingOnPlane)

Function Documentation

◆ TEST()

TEST ( PluginPhysics ,
CubeFallingOnPlane  )