Engine²
Open-source game engine written in C++.
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PluginRenderingPipeline.hpp
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1#pragma once
2
3#include "plugin/APlugin.hpp"
4
19class Plugin : public Engine::APlugin {
20 public:
21 using APlugin::APlugin;
22 virtual ~Plugin() = default;
23
24 void Bind() final;
25};
26} // namespace RenderingPipeline
Abstract plugin class that add some utility functions to make it easier to register systems and resou...
Definition APlugin.hpp:9
This plugin create multiple schedulers that allows to create a rendering pipeline....
Definition PluginRenderingPipeline.hpp:19
void Bind() final
Pure virtual method that must be implemented by derived plugin classes. This method is called when th...
Definition PluginRenderingPipeline.cpp:7
virtual ~Plugin()=default
Definition PluginRenderingPipeline.hpp:5