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Engine²
Open-source game engine written in C++.
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#include "Logger.hpp"#include "exception/ResourceManagerError.hpp"#include <entt/core/hashed_string.hpp>#include <entt/resource/cache.hpp>#include <fmt/format.h>#include <optional>Go to the source code of this file.
Classes | |
| class | Object::Resource::ResourceManager< ResourceType > |
| struct | Object::Resource::ResourceManager< ResourceType >::ResourceLoader |
| ResourceLoader structure is used to load a resource from another resource or from arguments. More... | |
Namespaces | |
| namespace | Object |
| namespace | Object::Resource |