Engine²
Open-source game engine written in C++.
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ResourceManager.hpp File Reference
#include "Logger.hpp"
#include "exception/ResourceManagerError.hpp"
#include <entt/core/hashed_string.hpp>
#include <entt/resource/cache.hpp>
#include <fmt/format.h>
#include <optional>

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Classes

class  Object::Resource::ResourceManager< ResourceType >
struct  Object::Resource::ResourceManager< ResourceType >::ResourceLoader
 ResourceLoader structure is used to load a resource from another resource or from arguments. More...

Namespaces

namespace  Object
namespace  Object::Resource