Engine²
Open-source game engine written in C++.
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ScriptingSystem.hpp File Reference
#include "Engine.hpp"
#include "NativeScripting.hpp"

Go to the source code of this file.

Namespaces

namespace  NativeScripting
namespace  NativeScripting::System

Functions

void NativeScripting::System::UpdateScripts (Engine::Core &core)
void NativeScripting::System::DestroyScript (Engine::Core::Registry &registry, Engine::EntityId entity)
 Call OnDestroy function for entity and destroy the script instance.
void NativeScripting::System::SetOnDestroy (Engine::Core &core)
 Sets the callback function to be called when the scripting system is destroyed.