Engine²
Open-source game engine written in C++.
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SoftBody.hpp File Reference
#include <algorithm>
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
#include <utility>
#include <vector>
#include "component/Mesh.hpp"

Go to the source code of this file.

Classes

struct  Physics::Component::SoftBodySettings
 Soft body simulation settings. More...
struct  Physics::Component::SoftBody
 Soft body physics component. More...

Namespaces

namespace  Physics
namespace  Physics::Component

Enumerations

enum class  Physics::Component::SoftBodyType {
  Physics::Component::Custom , Physics::Component::Cloth , Physics::Component::Rope , Physics::Component::Cube ,
  Physics::Component::Pressure
}
 Type of soft body for preset configurations. More...