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Engine²
Open-source game engine written in C++.
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#include "Physics.pch.hpp"#include "system/SyncTransformSystem.hpp"#include "Logger.hpp"#include "component/RigidBody.hpp"#include "component/RigidBodyInternal.hpp"#include "resource/PhysicsManager.hpp"#include "utils/JoltConversions.hpp"#include "Object.hpp"#include <Jolt/Physics/Body/BodyInterface.h>Namespaces | |
| namespace | Physics |
| namespace | Physics::System |
Functions | |
| void | Physics::System::SyncTransformWithPhysics (Engine::Core &core) |
| Synchronize Transform components with Jolt Physics body positions. | |