Engine²
Open-source game engine written in C++.
Loading...
Searching...
No Matches
UIContext.hpp File Reference
#include <RmlUi/Core.h>
#include <RmlUi/Core/EventListener.h>
#include <functional>
#include <memory>
#include <optional>
#include <string>
#include <unordered_map>
#include <vector>
#include "AUIContext.hpp"
#include "FunctionID.hpp"
#include "RmlUi/Config/Config.h"
#include "RmlUi/Core/Context.h"
#include "RmlUi/Core/ElementDocument.h"
#include "core/Core.hpp"

Go to the source code of this file.

Classes

class  Rmlui::Resource::UIContext
struct  Rmlui::Resource::UIContext::InputCallbackIds
struct  Rmlui::Resource::UIContext::EventListenerEntry

Namespaces

namespace  Rmlui
namespace  Rmlui::Resource