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Engine²
Open-source game engine written in C++.
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#include <RmlUi/Core.h>#include <RmlUi/Core/EventListener.h>#include <functional>#include <memory>#include <optional>#include <string>#include <unordered_map>#include <vector>#include "AUIContext.hpp"#include "FunctionID.hpp"#include "RmlUi/Config/Config.h"#include "RmlUi/Core/Context.h"#include "RmlUi/Core/ElementDocument.h"#include "core/Core.hpp"Go to the source code of this file.
Classes | |
| class | Rmlui::Resource::UIContext |
| struct | Rmlui::Resource::UIContext::InputCallbackIds |
| struct | Rmlui::Resource::UIContext::EventListenerEntry |
Namespaces | |
| namespace | Rmlui |
| namespace | Rmlui::Resource |