#include <AUIContext.hpp>
◆ ~AUIContext()
| virtual Rmlui::Resource::AUIContext::~AUIContext |
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| ) |
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virtualdefault |
◆ AUIContext() [1/3]
| Rmlui::Resource::AUIContext::AUIContext |
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default |
◆ AUIContext() [2/3]
| Rmlui::Resource::AUIContext::AUIContext |
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const AUIContext & | | ) |
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delete |
◆ AUIContext() [3/3]
| Rmlui::Resource::AUIContext::AUIContext |
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AUIContext && | | ) |
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defaultnoexcept |
◆ _setup()
| virtual void Rmlui::Resource::AUIContext::_setup |
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Engine::Core & | core | ) |
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protectedpure virtual |
◆ Destroy()
| virtual void Rmlui::Resource::AUIContext::Destroy |
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Engine::Core & | core | ) |
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pure virtual |
◆ GetRenderInterface() [1/2]
◆ GetRenderInterface() [2/2]
◆ GetSystemInterface() [1/2]
| Rml::SystemInterface * Rmlui::Resource::AUIContext::GetSystemInterface |
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inlineprotected |
◆ GetSystemInterface() [2/2]
| const Rml::SystemInterface * Rmlui::Resource::AUIContext::GetSystemInterface |
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const |
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inlineprotected |
◆ GetTitle()
| virtual const std::string & Rmlui::Resource::AUIContext::GetTitle |
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const |
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nodiscardpure virtual |
◆ Init()
| void Rmlui::Resource::AUIContext::Init |
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Engine::Core & | core | ) |
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inline |
◆ LoadDocument()
| virtual void Rmlui::Resource::AUIContext::LoadDocument |
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const std::string & | docPath | ) |
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pure virtual |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ ProcessKey()
| virtual bool Rmlui::Resource::AUIContext::ProcessKey |
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int | key, |
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int | action, |
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int | mods ) |
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pure virtual |
◆ ProcessMouseButton()
| virtual bool Rmlui::Resource::AUIContext::ProcessMouseButton |
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int | button, |
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int | action, |
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int | mods ) |
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pure virtual |
◆ ProcessMouseMove()
| virtual bool Rmlui::Resource::AUIContext::ProcessMouseMove |
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double | x, |
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double | y, |
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int | mods ) |
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pure virtual |
◆ ProcessMouseWheel()
| virtual bool Rmlui::Resource::AUIContext::ProcessMouseWheel |
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double | xoffset, |
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double | yoffset, |
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int | mods ) |
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pure virtual |
◆ ProcessText()
| virtual bool Rmlui::Resource::AUIContext::ProcessText |
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unsigned int | codepoint | ) |
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pure virtual |
◆ Render()
| virtual void Rmlui::Resource::AUIContext::Render |
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Engine::Core & | core | ) |
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pure virtual |
◆ SetFont()
| virtual void Rmlui::Resource::AUIContext::SetFont |
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const std::string & | fontPath | ) |
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pure virtual |
◆ Update()
| virtual void Rmlui::Resource::AUIContext::Update |
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Engine::Core & | core | ) |
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pure virtual |
◆ UpdateMouseMoveEvent()
| virtual void Rmlui::Resource::AUIContext::UpdateMouseMoveEvent |
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Engine::Core & | core | ) |
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pure virtual |
◆ _renderInterface
◆ _systemInterface
| std::unique_ptr<Rml::SystemInterface> Rmlui::Resource::AUIContext::_systemInterface |
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private |
The documentation for this class was generated from the following file: