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Engine²
Open-source game engine written in C++.
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#include <GPUMesh.hpp>
Public Types | |
| using | Id = entt::hashed_string |
Public Attributes | |
| Id | pointBufferId {} |
| Id | indexBufferId {} |
| using DefaultPipeline::Component::GPUMesh::Id = entt::hashed_string |
| Id DefaultPipeline::Component::GPUMesh::indexBufferId {} |
| Id DefaultPipeline::Component::GPUMesh::pointBufferId {} |