◆ color
| glm::vec4 DefaultPipeline::Resource::DirectionalLightsBuffer::GPUDirectionalLight::color |
◆ direction
| glm::vec3 DefaultPipeline::Resource::DirectionalLightsBuffer::GPUDirectionalLight::direction |
◆ shadowIndex
| uint32_t DefaultPipeline::Resource::DirectionalLightsBuffer::GPUDirectionalLight::shadowIndex |
◆ viewProjectionMatrix
| glm::mat4 DefaultPipeline::Resource::DirectionalLightsBuffer::GPUDirectionalLight::viewProjectionMatrix |
The documentation for this struct was generated from the following file: