Engine²
Open-source game engine written in C++.
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Example::Resource::DirectorResource Struct Reference

Simulates a unique director resource shared by all systems. More...

Public Member Functions

 DirectorResource ()=delete
 DirectorResource (std::string_view name_)

Public Attributes

uint8_t hours = 0
std::string name

Detailed Description

Simulates a unique director resource shared by all systems.

Constructor & Destructor Documentation

◆ DirectorResource() [1/2]

Example::Resource::DirectorResource::DirectorResource ( )
delete

◆ DirectorResource() [2/2]

Example::Resource::DirectorResource::DirectorResource ( std::string_view name_)
inlineexplicit

Member Data Documentation

◆ hours

uint8_t Example::Resource::DirectorResource::hours = 0

◆ name

std::string Example::Resource::DirectorResource::name

The documentation for this struct was generated from the following file:
  • src/engine/examples/BasicCoreUsage/src/main.cpp