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Engine²
Open-source game engine written in C++.
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#include <BindGroup.hpp>
Public Types | |
| enum class | Type { Buffer , Sampler , Texture } |
Public Attributes | |
| uint32_t | binding |
| Type | type |
| entt::hashed_string | name |
| uint64_t | size |
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strong |
| uint32_t Graphic::Resource::BindGroup::Asset::binding |
| entt::hashed_string Graphic::Resource::BindGroup::Asset::name |
| uint64_t Graphic::Resource::BindGroup::Asset::size |
| Type Graphic::Resource::BindGroup::Asset::type |