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Engine²
Open-source game engine written in C++.
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Friction curve point for tire friction modeling. More...
#include <WheelSettings.hpp>
Public Attributes | |
| float | slip |
| Slip ratio (longitudinal) or slip angle in degrees (lateral). | |
| float | friction |
| Friction coefficient (0 = no friction, >1 = enhanced grip). | |
Friction curve point for tire friction modeling.
Defines friction behavior at different slip levels:
| float Physics::Component::FrictionCurvePoint::friction |
Friction coefficient (0 = no friction, >1 = enhanced grip).
| float Physics::Component::FrictionCurvePoint::slip |
Slip ratio (longitudinal) or slip angle in degrees (lateral).